Dutch Blender Community

Hulp => Animatie en Rigging => Topic gestart door: Ftalem op 21 juni 2017, 22:20:38 pm

Titel: Modelling and rigging two character
Bericht door: Ftalem op 21 juni 2017, 22:20:38 pm
Hello guys,

As I have mentioned in my other topics, the project is a 3D animation video less than 40 seconds duration. I am working with texturing a town and modelling some other contents.  I am really grateful for the assistance your community(Bram and the others) has offered me in the last two weeks and now comes the time to once again ask your help.

I would really appreciate if you guys could collaborate with me with modelling and rigging the historic characters you see in the paint/sketch attached here. Any volunteer to help me out can also contact me through my  email = f.a.abadi@student.rug.nl




(https://s9.postimg.org/egajbuiiz/19402423_1283800718396353_1197412738_o.jpg) (https://postimg.org/image/egajbuiiz/)
Titel: Re: Modelling and rigging two character
Bericht door: koos2 op 22 juni 2017, 09:59:09 am
http://www.makehuman.org/ (http://www.makehuman.org/)
Ik heb geen tijd, maar je zou makehuman kunnen gebruiken. Met dit gratis programma kun je gerigde mensfiguren maken en importeren in Blender. Het is een eenvoudige rig dus ik om ze te laten brakedancen is te moeilijk, maar basale bewegingen kunnen al gauw.
Titel: Re: Modelling and rigging two character
Bericht door: Ftalem op 22 juni 2017, 11:59:22 am
Excellent @koos2.

I will update you how makehuman results looks like.